ABYSORBIT

New Mode: Arena Is Live — Ranked 1v1, 2v2 and 3v3 Battles!

No escape — just you and your opponent! Duels or team matches with your group, seasonal rankings and titles. 250 Orbidium + 50,000 XP + 500 honor per win.

No escape. Just you and your opponent. Arena is open: loss-free, ranked, seasonal player battles. Climb the rankings alone in duels or with your group in team matches.

How do I join?

  • Click the new Arena icon in the panel bar at the top left.
  • Duel (1v1): press Join Queue to find an opponent close to your level and rating.
  • Team (2v2 / 3v3): you need to be in a group. One member presses Call Squad; the first 2 or 3 pilots to press Ready form the team.
  • When an opponent is found, accept with Fight! within 15 seconds.
  • You need at least level 10.

Match rules

  • Each match opens with a short preparation phase; weapons come online when the countdown ends.
  • 1v1 is a single-round duel (4 min). In 2v2 (5 min) and 3v3 (6 min) the last team standing wins.
  • In the last quarter, the battle zone shrinks.
  • If time runs out, the side with the higher remaining hull + shield ratio wins; if it's too close, total damage decides.
  • No losses: no cargo is dropped and no repair is needed; after the match your ship returns to its pre-match state.
  • In the Arena, cloaking, repair bots, refining boosts and Premium perks do not work. AEG-1, EMP-1 and SNR-1 can each be used once per match.
  • While queued and during a match, equipment, designs, R&D and refining are locked.
  • Everyone sees everyone on the minimap.
  • Declining an offer or deserting a match gives a queue penalty; your first decline of the day is forgiven. Surrendering carries no penalty.

Rewards

  • Win: 250 Orbidium + 50,000 XP + 500 honor
  • First win of the day: +250 Orbidium
  • Draw: 100 Orbidium · Loss: 50 Orbidium
  • Arena Hour, every day 18:00–02:00 (server time): match rewards ×1.5
  • 10 ranked matches per mode per day, and 10 rewarded wins per day across all modes.
  • Rewards are conditional: a win requires your team to have dealt damage equal to at least 15% of the opponent's total hull + shield (a win by surrender or desertion also requires the match to have lasted at least 60 seconds). Draw and loss rewards require the match to last at least 60 seconds and your own damage to reach at least 15% of the opponent's hull + shield. Facing the same opponent again and again lowers AP and rewards.

Season, tiers and titles

Each mode (1v1, 2v2, 3v3) is ranked separately. Your rating is AP (Arena Points); your first 5 matches are placement matches.

  • Tiers: Bronze · Silver (1,350+ AP) · Gold (1,450+) · Platinum (1,550+) · Diamond (1,650+) · Master (1,750+)
  • End-of-season tier reward (separately for each mode): Bronze 500 · Silver 1,000 · Gold 2,000 · Platinum 3,500 · Diamond 6,000 · Master 10,000 Orbidium

Rank rewards (Platinum and above, separately for each mode, on top of the tier reward):

  • #1 25,000 Orbidium + 7 days of Premium + the "Champion" title
  • #2 15,000 Orbidium + 5 days of Premium + the "Runner-up" title
  • #3 10,000 Orbidium + 3 days of Premium + the "Third Place" title
  • #4–10 5,000 Orbidium + the "Elite" title
  • #11–30 2,000 Orbidium + the "Veteran" title
  • #31–50 1,000 Orbidium + the "Warrior" title

Season rewards require at least 10 valid matches against 5 different opponents in that mode; rank rewards also require at least 3 matches in the final week.

The first season is short: it ends on November 1 at midnight (server time). Rewards are handed out and the next season begins.

See you in the Arena, pilot!

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